Exp. 05
Wisp — Snap Spectacles
Whimsical AR adventures on Snap's AR glasses
- Role
- Technical Art
- Year
- 2024
- Stack
- Lens Studio — Spectacles
Wisp World from Liquid City brings whimsical adventures onto Snap Spectacles — playfully exploring the world around you through true AR glasses, built for Snap’s fifth-generation Spectacles ahead of the public launch of Specs.
Process
I built the character end to end — modelling, rigging, animation, and shaders — and the real job was breathing life into it. All of it happened inside Snap’s own engine, Lens Studio, so the two-and-a-half-month project doubled as learning a new system from scratch.
The important part is the face: it’s driven entirely by shader. Blinking, face shapes, expressions — I created custom maps and built a state system inside the shader itself, so the character’s whole performance runs through it.
Custom maps and a state system living inside the shader — blinking and face shapes never touch the rig.