About — Rafe Johnson

Rafe Johnson on a misty mountainside

Hey, I'm Rafe. Designer and technical artist. Right now I'm at Tolan, a $60M-backed startup in San Francisco, working as Technical Artist & Art Director on an alien best friend that millions of people talk to.

I've gotten to work on some strange things over the last eight years. At Seymourpowell I helped design Virgin Galactic's spaceship cabin — we built it as a digital twin in VR, so teams around the world could literally stand inside the ship while making decisions. That one won Red Dot's Best of the Best. Then I joined Liquid City, Keiichi Matsuda's studio, making AI characters with Niantic and Meta: Wol, a talking owl that picked up a Webby and a Lovie, and Wisp, a little forest spirit we shipped in Vision Pro's first year.

The mix has stayed the same the whole way through: art, tech, and nature, and trying to make things feel alive. On the side I build my own companions — Vega and Enso — mostly because I can't help myself.

8 years · 3 studios · 1 spaceship · millions of alien friends

  1. 2019

    University of Dundee

    Master's — Product Design

    Scotland

  2. 2020

    Freelance

    3D Artist

    Scotland

  3. 2021–22

    Seymour Powell

    3D Designer

    Scotland

  4. 2022–24

    Liquid City

    Technical Artist

    London

  5. 2024–25

    Freelance

    Technical Artist

    Scotland

  6. 2025—

    Tolan

    Technical Artist & Art Director

    San Francisco

Wired Tolan 2025
The Verge WOL AI 2023
Adobe Virgin Galactic design 2021
TechCrunch Virgin Galactic design 2021
Business Insider Virgin Galactic design 2021
Transform Magazine The future of AR 2021